IGDA Updates 'Game Crediting Policies' In Hopes Of Improving Industry Standards

Open-source toolkit for Unity & Unreal also in the works. The International Game Developers Association (IGDA) has announced the first major update to its ‘game crediting policies’ guide in a decade, in hope of improving crediting standards across the video game industry. Its ‘Game Credits Special Interest Group’ (SIG) recognises inconsistencies throughout the industry – […]

Continue Reading

Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is “Petty And Ridiculous”

Puts the blame on decisions “at the top”. As amazing as Metroid Prime Remastered is, not everyone is entirely happy about the state of the Switch release. You might recall how members of the original Retro Studios development team voiced their frustrations about the game’s credits excluding their names, and now co-technical lead engineer Jack […]

Continue Reading